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Difference between SD ignore and SD decrease rates
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Question 
⚔️ SD Decrease Rate vs SD Ignore Rate Explained

📘 SD Decrease Rate
This defines how much of your damage bypasses the opponent’s shield absorption in PvP.
When your SD Decrease Rate increases, a larger portion of your damage hits HP directly.
Example:
If SD Decrease Rate is increased by +5%, the opponent’s shield absorb ratio drops from
90% → 85%, meaning HP damage increases from 10% → 15%.
In short: SD Decrease Rate affects every hit, providing consistent but small damage improvement.

🎯 SD Ignore Rate
This determines the chance to completely ignore the opponent’s shield and deal full damage directly to HP.
If SD Ignore Rate is +5%, then on average, 1 of every 20 hits will ignore SD completely.
In short: SD Ignore Rate adds random but massive burst potential depending on your luck.

⚙️ Base Damage and Division
Base Damage refers to the weapon’s raw damage without any yellow option.
Each attack’s total damage is divided between HP and SD.
Our goal is to maximize the portion going to HP.
For example:
• No SD Decrease option → 10% HP / 90% SD
• SD Decrease Rate +10% → 20% HP / 80% SD
• SD Ignore Rate +10% → every 10th hit = 100% HP / 0% SD

🏹 Class Differences
• Blade Master (BK): Dual weapons can each have up to +10% yellow options.
• Grand Master (SM): Staffs can reach +15% improvement but only one weapon.
So:
SD Decrease Rate = Reliable, applies on every hit.
SD Ignore Rate = Unreliable, but can deal full HP damage when triggered.
For classes with naturally high SD (like DL or RF), using SD Ignore Rate is often a smarter choice – relying on luck to deliver sudden high-damage strikes.
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